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<title>dicegame/README.md, branch main</title>
<subtitle>Game simulation to help understand Go concurrency patterns.
</subtitle>
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<updated>2026-04-23T21:51:35Z</updated>
<entry>
<title>docs: change title</title>
<updated>2026-04-23T21:51:35Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T21:51:35Z</published>
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<entry>
<title>docs: edit README and add example game output</title>
<updated>2026-04-23T21:50:48Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T21:50:48Z</published>
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<entry>
<title>docs: update README</title>
<updated>2026-04-23T21:38:49Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T21:38:49Z</published>
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<entry>
<title>docs: expand README</title>
<updated>2026-04-23T21:32:16Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T21:32:16Z</published>
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<entry>
<title>docs: expand the README with more detail and examples</title>
<updated>2026-04-23T20:49:51Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T20:49:51Z</published>
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<entry>
<title>feat: two players roll dice indefinitely</title>
<updated>2026-04-23T20:19:25Z</updated>
<author>
<name>Brandon C. Irizarry</name>
<email>brandon.irizarry@gmail.com</email>
</author>
<published>2026-04-23T20:19:25Z</published>
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