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12 daysfeat: print b.hits when control reaches the main goroutinedemo
12 daysdocs: add commentsdemo
12 daysfeat: use GOEXPERIMENT=goroutineleakprofiledemo
That is, use it to check for goroutine leaks.
12 daysfeat: vet the number of playersdemo
12 daysdocs: add commentdemo
12 daysdocs: edit commentdemo
12 daysfeat: make number of players configurabledemo
12 daysfeat: generalize over multiple playersdemo
12 daysfeat: add more playersdemo
12 daysdocs: add comment explaining wg.Waitdemo
It's a bit trite for now, but it'll do.
12 daysfeat: use log.Fatal instead of fmt.Printlndemo
I figure this would draw attention to me more handily if any of these reads did in fact succeed.
12 daysdocs: fix commentdemo
12 daysrefactor: remove unused 'done' channel parameterdemo
12 daysfeat: get something that looks like it works!demo
13 dayschore: add logging to indicate when workers start and stopdemo
13 daystest: add test filedemo
13 dayschore: ignore things related to profiling and testingdemo
13 dayschore: ignore binarydemo
13 daysrefactor: move game code into testable functiondemo
13 daysfeat: specify secs using -s + use Ball{}demo
13 daysfeat: copy ping-pong exampledemo
13 dayschore: initialize projectdemo
13 dayschore: mark project rootdemo