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| author | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 17:38:49 -0400 |
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| committer | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 17:38:49 -0400 |
| commit | 25b5ef615c13f2649bb8c7fcc3421c434e2646ef (patch) | |
| tree | 9ad25dd4db886185bea1ee4e80be40d4b04e6fbd | |
| parent | e3cd958093eafa40c8274bee4c61424f0ae39c44 (diff) | |
docs: update README
| -rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -21,16 +21,16 @@ equivalent: Of course, `go run . -help` will print a detailed listing of available command-line arguments. -# The Scene +# The Scene: What Is Being Simulated? Several people agree to convene to play a game of dice. Beforehand, they decided on the number of sides a given die should have. Once they do that, each player brings with them a die of that many sides (for example, 6, 12, etc.; even a coin can count as a die in this case.) -The die (it doesn't matter which) is first rolled once, which decides -what is to be the winning number. Each player is then tasked with -rolling their die until they hit that number. +One of the players (picked arbitrarily) rolls their die once. The +number that it shows becomes the winning number. Each player is then +tasked with rolling their die until they hit that number. For example, three players get together and decide to use an ordinary six-sided die each. The die is rolled, resulting in a 4. The players |
