diff options
| author | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 16:49:51 -0400 |
|---|---|---|
| committer | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 16:49:51 -0400 |
| commit | 6467dc587095769cca93719429ebba2cf2329954 (patch) | |
| tree | f9e3a65a9d3591f2fb6f6102eb835b7bd79639a1 | |
| parent | b4f917b43935fd7402b5d0ca4697ca544a87abba (diff) | |
docs: expand the README with more detail and examples
| -rw-r--r-- | README.md | 16 |
1 files changed, 11 insertions, 5 deletions
@@ -5,11 +5,17 @@ they decided on the number of sides a given die should have. Once they do that, each player brings with them a die of that many sides (for example, 6, 12, etc.; even a coin can count as a die in this case.) -A random number is selected from one of the die faces. Each player is -tasked with rolling their die until they hit that number. +The die (it doesn't matter which) is first rolled once, which decides +what is to be the winning number. Each player is then tasked with +rolling their die until they hit that number. For example, three players get together and decide to use an ordinary -six-sided die each. +six-sided die each. The die is rolled, resulting in a 4. The players +then each go off into their corners and roll their die until they hit +a 4, upon which they can declare victory. -The player to hit the number in the smallest number of turns, -wins. There can be more than one winner. +The player to hit the number in the smallest number of turns, wins. In +the case of a tie, the first one to roll the winning number wins. For +example, if player 1 hits the number in three turns, then player 2 +hits the number in two turns, then player 3 also in two turns, player +2 wins. |
