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pingpong
master
A demo of graceful worker goroutine cancellation.
Brandon Irizarry
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Author
11 days
docs: indicate where in the code the game starts
master
demo
11 days
feat: print b.hits when control reaches the main goroutine
demo
11 days
docs: add comments
demo
11 days
feat: use GOEXPERIMENT=goroutineleakprofile
demo
12 days
feat: vet the number of players
demo
12 days
docs: add comment
demo
12 days
docs: edit comment
demo
12 days
feat: make number of players configurable
demo
12 days
feat: generalize over multiple players
demo
12 days
feat: add more players
demo
12 days
docs: add comment explaining wg.Wait
demo
12 days
feat: use log.Fatal instead of fmt.Println
demo
12 days
docs: fix comment
demo
12 days
refactor: remove unused 'done' channel parameter
demo
12 days
feat: get something that looks like it works!
demo
12 days
chore: add logging to indicate when workers start and stop
demo
12 days
test: add test file
demo
12 days
chore: ignore things related to profiling and testing
demo
12 days
chore: ignore binary
demo
12 days
refactor: move game code into testable function
demo
12 days
feat: specify secs using -s + use Ball{}
demo
12 days
feat: copy ping-pong example
demo
12 days
chore: initialize project
demo
12 days
chore: mark project root
demo