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| author | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 17:39:00 -0400 |
|---|---|---|
| committer | Brandon C. Irizarry <brandon.irizarry@gmail.com> | 2026-04-23 17:39:00 -0400 |
| commit | 6bd2615d4ee8aac13acec896631ddf349de36b4b (patch) | |
| tree | 1b3b9f69d3fe3302955242b0c2e35eeac3c1862a | |
| parent | 25b5ef615c13f2649bb8c7fcc3421c434e2646ef (diff) | |
feat: reword comment
| -rw-r--r-- | main.go | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -72,7 +72,7 @@ func game(numPlayers, faces int) { // Launch a daemon to wait for the party to finish, so that we // can close the finishedPlayers channel. This has to be // non-blocking, since the range loop below is synchronized - // with the party members. + // with the party goroutines. go stopGame(&party, finishedPlayers) minPlayer := Player{score: math.MaxInt} |
